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Tideglass Tactics

AI generated. A five island tactical card expedition with locked enemy intentions, knockback, tides, card drafting, undo, seeded layouts, saved expeditions and result cards.

Screenshots

Screenshots supplied by the seller.

Description

AI generated. Tideglass Tactics combines compact board tactics with a growing expedition deck. Read the enemies next moves before playing cards, move out of locked attack tiles, line up prism attacks and push foes into water. Armour, guard, blocked routes and friendly fire make positioning matter.

Clear five islands. Draft one new card and recover vitality between encounters. The ten card types include movement, straight attacks, knockback, pulling, adjacent bursts, guard, energy focus and armour piercing. A marked tide column deals damage every third turn, and each island has a twenty turn limit.

Gentle and Standard modes change starting vitality and energy. Undo your own card actions before committing an enemy turn, inspect the complete deck, save an expedition file or prepare a PNG result card. Graphics, symbols, code and optional synthesized sound are original. No account or online service is required.

Condition

Development stage: Mostly built (seller-declared)

Seller-declared: provided by the seller, not independently verified by SellMyVibe.

  • Solo creator
  • Mainly AI-generated
  • Under one month in development
  • Mobile-friendly
  • Tests included
  • Setup guide included
  • Demo available

What works

  • Five islands with seeded layouts and escalating enemy groups
  • Ten card types with draw, discard and encounter exhaustion
  • Visible locked enemy intentions and friendly fire
  • Armour, guard, straight route checks and water knockback
  • Moving tide column and twenty turn encounter limit
  • Three enemy types with distinct attack behavior
  • Card drafting and vitality recovery between islands
  • Gentle and Standard difficulty settings
  • Card action undo without enemy turn rewind
  • Keyboard accessible tile and card buttons
  • Saved expedition JSON and PNG result cards
  • Original user activated sound synthesis

What’s unfinished

No multiplayer, online leaderboard, cloud save, verified competitive score, gamepad support, native mobile package, live service events, purchase system or platform store integration. Long term engagement, viral reach and broad hardware compatibility have not been measured. Browser native file picker and download delivery are not fully verified.

Included assets

Complete editable browser game source

Original board graphics and character symbols

Original synthesis source

Model rules and automated expedition tests

Example saved expeditions generated by model play

Setup, license and verification documentation

Actual running interface screenshots

Technologies

HTML, CSS, JavaScript, Original SVG, Canvas 2D export, Web Audio API

Setup requirements

Open index.html directly or serve the folder with any static web server. Select a card and a highlighted target, or activate a self card immediately. End turn resolves enemy intentions and the tide. Save an expedition file before closing. Run node tests.cjs and node balance.cjs for model checks.

Dependencies and ongoing costs

A current browser with JavaScript and SVG is required. Canvas is used for optional result image export and Web Audio for optional sound. No external JavaScript library, paid API, account server or recurring service is required. Node.js is needed only to run the included model tests.

Known limitations

This is an independent browser tactics game, not a Steam or Roblox release. It has one board ruleset, five encounters per expedition, three enemy types and ten card definitions. There is no deck editor outside expedition rewards. Undo reverses player card actions until an enemy turn or card reward is committed. Local saved files and score cards are not anti cheat protected or verified by a server. Saves are limited to 1 MB. Keyboard and pointer controls are implemented, but extended assistive technology sessions and physical touch hardware were not independently certified. No automatic persistence or account synchronization is supplied. AI generated disclosure is present in the game and listing.

Listings are reviewed for completeness and clarity before publication. Approval is not a guarantee of quality, ownership, security or commercial success. Read the details and ask questions before buying.