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Loopline Rally

AI generated. Seeded arcade racing with three circuit styles, drift handling, ordered checkpoints, boost, local ghost replay files, saved races and PNG lap cards.

Screenshots

Screenshots supplied by the seller.

Description

AI generated. Loopline Rally is a short run arcade racer built around improving a line through the same circuit. Choose Saltwater, Mesa or Afterdark styling, a named seed and either a one lap Sprint or three lap Grand loop. Each circuit uses twelve ordered gates, so skipping a later gate does not advance the lap.

The vehicle model separates forward speed from lateral slip. Braking, handbrake, off road grip and boost change how the car handles. Checkpoints replenish boost. Recovery returns the car to the previous checkpoint with a five second penalty. Original scenery, follow and overview cameras, and a live minimap make the route readable.

Complete a race to prepare a local ghost file, then import it for the same seed, circuit and mode. Save an active race or prepare a PNG lap card. All graphics, circuits and optional synthesized effects are original. No account or online racing service is required.

Condition

Development stage: Mostly built (seller-declared)

Seller-declared: provided by the seller, not independently verified by SellMyVibe.

  • Solo creator
  • Mainly AI-generated
  • Under one month in development
  • Mobile-friendly
  • Tests included
  • Setup guide included
  • Demo available

What works

  • Seeded circuits with three visual and geometry styles
  • One lap Sprint and three lap Grand loop modes
  • Twelve ordered directional checkpoint gates per lap
  • Arcade acceleration, braking, lateral grip and handbrake slip
  • Off road slowdown and scenery collision response
  • Boost consumption and checkpoint charge recovery
  • Five second penalized checkpoint recovery
  • Follow camera, steady overview and live minimap
  • Keyboard, wheel slider and short on screen control pulses
  • Validated race saves and matching local ghost replay files
  • Interpolated ghost car reference without collisions
  • User activated synth effects and PNG lap cards

What’s unfinished

No online racing, matchmaking, account system, server verified leaderboard, cloud save, gamepad support, native mobile package, car tuning workshop or platform store integration. Long term balance, broad hardware compatibility, retention and viral reach have not been measured. Native browser download delivery and file picker paths are not fully verified.

Included assets

Complete editable browser game source

Original procedural circuit and scenery generator

Original vehicle graphics and synthesis

Driving, checkpoint and save behavior tests

Automated three circuit driving checks

Example model generated race saves and ghost file

Setup, license and verification notes

Actual running interface screenshots

Technologies

HTML, CSS, JavaScript, Canvas 2D, Original Web Audio synthesis

Setup requirements

Open index.html or serve the folder with any static web server. Select a seed, circuit and lap mode. Start the race and wait for green. Auto throttle is enabled by default; steer with A and D or arrows. Save before closing. Run node tests.cjs and node balance.cjs for model checks.

Dependencies and ongoing costs

A current browser with JavaScript and Canvas 2D is required. Optional sound uses Web Audio. No external runtime library, paid API, account server or recurring service is required. Node.js is used only for the included development checks. Static hosting can be supplied by the buyer; none is purchased or bundled.

Known limitations

This is a top down Canvas browser arcade racer, not a native driving simulator or a multiplayer service. The vehicle model is simplified and the speed display is an arcade indication. Three circuit styles share a seeded loop generator. Races are intentionally short; scripted three lap tests completed in about nineteen seconds. Gates validate local progression but are not server anti cheat proof. Local ghost files can be edited and must match the same seed, circuit and mode. Active race saves and imported ghosts are separate files, each limited to 1 MB. Physical touch hardware, extended keyboard only play, gamepad and broad device performance were not independently certified. There is no automatic persistence or cloud account. AI generated disclosure appears in the game and listing.

Listings are reviewed for completeness and clarity before publication. Approval is not a guarantee of quality, ownership, security or commercial success. Read the details and ask questions before buying.